The Apple corner is where I’ve spent today. Two Mac Minis and a first-gen Intel Mac Pro on a KVM with a DEC AlphaServer against the wall...

Added some admittedly awful CSS to the web interface for my pure build service...

Single executable handles web and requests. Looks almost usable!

All I use the bird site for at this point is responding negatively to ads from corporations.

Well, the build failed as expected, but the first production run of my all build service that relies on the protocol did indeed end successfully!

Implemented an inventory window during my Twitch stream today. Not fully functional yet, but a nice addition nonetheless!

My buildbot replacement is now accepting results from players (build clients) via the titan protocol, and it's all controllable via a interface.

Too much debugging over the last three days, but clients and servers are now speaking to each other.

I'm rather pleased with my request handling in for this build service. The convenience functions for pulling out one path component from the url, all wrapped up in a "request" derived type, is making life easy.

You can now launch jobs on clients from the server's interface. This build service is coming along!

Just to be clear, it builds using any language or runs any shell script, but the clients (players) and server (captain) are written entirely in Fortran.

My continuous integration system's server is running and starting to show signs of front-end life, all talking through its interface (though I do plan to write an http interface).

Server doesn't yet accept API calls from its clients, but we're getting there...

After hunting down a major indexing error in the code, players can finally interact with signs in my game!

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Toot @ Rainbow 100

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